The term particle system refers to a computer graphics technique to simulate certain fuzzy phenomena, which are otherwise very hard to reproduce with conventional rendering techniques. Examples of such phenomena which are commonly replicated using particle systems include fire, explosions, smoke, moving water, sparks, falling leaves, clouds, fog, snow, dust, meteor tails, hair, fur, grass, or abstract visual effects like glowing trails, magic spells, etc
Adding that special realistic touch to animations, or graphics requires a bit of postproduction. Oftentimes people need some kind of phenomenon found in nature, such as fire water were smoke effects. To do this, complex systems are created that render out particles and create the desired effects. We specialize in creating special effects that mimic things found in nature, or in fantasy environments. From glitter, to dust, to fire, water, or smoke. Particles are amazing, and almost any footage can be enhanced with a great particle system.